
{"id":1197,"date":"2015-10-11T11:29:29","date_gmt":"2015-10-11T09:29:29","guid":{"rendered":"http:\/\/matosimi.websupport.sk\/atari\/?p=1197"},"modified":"2015-10-11T11:39:15","modified_gmt":"2015-10-11T09:39:15","slug":"more-sourceforge-stuff-laser-blaster-reconstruction","status":"publish","type":"post","link":"http:\/\/matosimi.websupport.sk\/atari\/2015\/10\/more-sourceforge-stuff-laser-blaster-reconstruction\/","title":{"rendered":"More SourceForge stuff &#8211; Laser Blaster reconstruction"},"content":{"rendered":"<p>As I wrote couple posts before, I&#8217;m moving all my Atari projects to sourceforge.net. There are already all of them created ( <a href=\"https:\/\/sourceforge.net\/u\/matosimi\" target=\"_blank\">https:\/\/sourceforge.net\/u\/matosimi<\/a> ), but not every project has content yet. Today I was reconstructing development versions of my very first assembly game <a href=\"http:\/\/matosimi.websupport.sk\/atari\/2005\/06\/laser-blaster-fixed-version\/\" target=\"_blank\">Laser Blaster<\/a>&#8230;<\/p>\n<p><!--more--><\/p>\n<p><center><a href=\"http:\/\/matosimi.websupport.sk\/atari\/wp-content\/uploads\/2015\/10\/lb_sf.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-1200\" src=\"http:\/\/matosimi.websupport.sk\/atari\/wp-content\/uploads\/2015\/10\/lb_sf-300x281.png\" alt=\"lb_sf\" width=\"300\" height=\"281\" data-id=\"1200\" srcset=\"http:\/\/matosimi.websupport.sk\/atari\/wp-content\/uploads\/2015\/10\/lb_sf-300x281.png 300w, http:\/\/matosimi.websupport.sk\/atari\/wp-content\/uploads\/2015\/10\/lb_sf.png 694w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/center>&nbsp;<\/p>\n<p>I spent about two years coding that game. Of course there were many pauses, but coding that game made me the coder I am now. It was quite big project and I was newcomer when we speak about assembly coding.<\/p>\n<p>Anyway, I had many revisions of game code and assets and I spend 3 hours in reconstructing game development from very early versions till final version. There are 47 commits, means 47 revisions of code. It was quite nostalgic to see how game looked at the beginning and how I progressed in development until the final version.<\/p>\n<p>You can browse commits of Laser Blaster here: <a href=\"https:\/\/sourceforge.net\/p\/laser-blaster-atari\/code\/47\/log\/?path=\" target=\"_blank\">https:\/\/sourceforge.net\/p\/laser-blaster-atari\/code\/47\/log\/?path=<\/a><\/p>\n<p>Keep in mind that I am adding contents to projects in alphabetical order.<\/p>\n<p>There are also couple of projects that are currently in development\/on-hold so these are not public, i.e. Ridiculous Reality, Quarrion, 3plex, Skyscraper&#8230; but all stuff that is already released will hopefully be there quite soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As I wrote couple posts before, I&#8217;m moving all my Atari projects to sourceforge.net. There are already all of them [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[104,105],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Laser blaster reconstruction - sourceforge - MatoSimi<\/title>\n<meta name=\"description\" content=\"Code revision reconstruction of Laser Blaster\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/matosimi.websupport.sk\/atari\/2015\/10\/more-sourceforge-stuff-laser-blaster-reconstruction\/\" \/>\n<meta property=\"og:locale\" content=\"sk_SK\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Laser blaster reconstruction - sourceforge - MatoSimi\" \/>\n<meta property=\"og:description\" content=\"Code revision reconstruction of Laser Blaster\" \/>\n<meta property=\"og:url\" content=\"http:\/\/matosimi.websupport.sk\/atari\/2015\/10\/more-sourceforge-stuff-laser-blaster-reconstruction\/\" \/>\n<meta property=\"og:site_name\" content=\"MatoSimi\" \/>\n<meta property=\"article:published_time\" content=\"2015-10-11T09:29:29+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2015-10-11T09:39:15+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/matosimi.websupport.sk\/atari\/wp-content\/uploads\/2015\/10\/lb_sf-300x281.png\" \/>\n<meta name=\"author\" content=\"MatoSimi\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"MatoSimi\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"http:\/\/matosimi.websupport.sk\/atari\/2015\/10\/more-sourceforge-stuff-laser-blaster-reconstruction\/\",\"url\":\"http:\/\/matosimi.websupport.sk\/atari\/2015\/10\/more-sourceforge-stuff-laser-blaster-reconstruction\/\",\"name\":\"Laser blaster reconstruction - 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