
{"id":49,"date":"2005-10-18T00:00:10","date_gmt":"2005-10-17T22:00:10","guid":{"rendered":"http:\/\/matosimi.websupport.sk\/atari\/?p=49"},"modified":"2026-05-16T20:17:28","modified_gmt":"2026-05-16T18:17:28","slug":"monex-v11","status":"publish","type":"post","link":"http:\/\/matosimi.websupport.sk\/atari\/2005\/10\/monex-v11\/","title":{"rendered":"Monex v1.1"},"content":{"rendered":"\n<p><i data-path-to-node=\"0\" data-index-in-node=\"0\">Monex<\/i> is my second game, and the timeline turned out pretty neat: I started working on it on <b data-path-to-node=\"0\" data-index-in-node=\"93\">June 23, 2005<\/b>, and finished it exactly two months later on <b data-path-to-node=\"0\" data-index-in-node=\"152\">August 23, 2005<\/b>\u2014nice coincidence with the dates, right? \ud83d\ude09<\/p>\n\n\n\n<p>Even though it spanned two calendar months, looking back at my developer&#8217;s log, I actually spent a total of just <b data-path-to-node=\"1\" data-index-in-node=\"113\">23 days<\/b> of active coding on it. I think it turned out really well, and I&#8217;m definitely starting to feel much more comfortable with assembly programming now!<\/p>\n\n\n\n<p>As for the game itself: it\u2019s a logic puzzle where you control a &#8220;mover&#8221; to shift and group tiles together based on matching colors or values.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>You can find more details about how to play in the manual below. The completion date was pushed back quite a bit, mostly because I had a tough time track-down a musician. Luckily, <b data-path-to-node=\"0\" data-index-in-node=\"180\">Poison<\/b> reached out to me and took care of the game&#8217;s soundtrack!<\/p>\n\n\n\n<p>One quick tip: I included an <b data-path-to-node=\"1\" data-index-in-node=\"29\">interlace mode<\/b> in the game, which makes the bricks look <i data-path-to-node=\"1\" data-index-in-node=\"85\">way<\/i> cleaner on a real Atari screen. You can toggle this feature on or off by pressing the <b data-path-to-node=\"1\" data-index-in-node=\"175\">SELECT<\/b> key while on the title screen. It is turned off by default.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">&nbsp;<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Used Software<\/h3>\n\n\n\n<p>Here are the programs I used to build this project:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>PC:\n<ul class=\"wp-block-list\">\n<li>Atari800winPLus 4.0b5<\/li>\n\n\n\n<li>Code-Genie 4.05.18<\/li>\n\n\n\n<li>XASM 2.6.0<\/li>\n\n\n\n<li>Atari Fontmaker 1.1<\/li>\n\n\n\n<li>RealDraw PRO 2.45<\/li>\n\n\n\n<li>Atadim 2.04b<\/li>\n\n\n\n<li>AtGr3<\/li>\n\n\n\n<li>AtariPalette<\/li>\n\n\n\n<li>ACD Photo Editor 3.1<\/li>\n\n\n\n<li>Graph2Font 3.4<\/li>\n\n\n\n<li>bmp2gr15<\/li>\n\n\n\n<li>mpe2pmg<\/li>\n\n\n\n<li>HHD Hex Editor 2.0<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Atari:\n<ul class=\"wp-block-list\">\n<li>Marco Pixel Editor 2.1<\/li>\n\n\n\n<li>BeweSoft Superpacker<\/li>\n\n\n\n<li>CMC 2.0+<\/li>\n\n\n\n<li>Dos 2.5<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>On <b data-path-to-node=\"0\" data-index-in-node=\"3\">October 18, 2005<\/b>, I successfully updated <i data-path-to-node=\"0\" data-index-in-node=\"44\">Monex<\/i> to address a couple of issues. <b data-path-to-node=\"0\" data-index-in-node=\"81\">Fandal<\/b> reached out and alerted me to a specific in-game bug, which is now fixed. At the same time, I went ahead and properly optimized the code for <b data-path-to-node=\"0\" data-index-in-node=\"229\">NTSC systems<\/b> so our friends overseas can play it without the timing going entirely out of whack (you can read more details about the changes in the manual).<\/p>\n\n\n\n<p>Screenshots:<br><a href=\"\/GAL\/monex1.png\"><img decoding=\"async\" src=\"\/GAL\/thumb\/monex1.jpg\" alt=\"monex 1\"><\/a><a href=\"\/GAL\/monex2.png\"><img decoding=\"async\" src=\"\/GAL\/thumb\/monex2.jpg\" alt=\"monex 2\"><\/a><a href=\"\/GAL\/monex3.png\"><img decoding=\"async\" src=\"\/GAL\/thumb\/monex3.jpg\" alt=\"monex 3\"><\/a><a href=\"\/GAL\/monex4.png\"><img decoding=\"async\" src=\"\/GAL\/thumb\/monex4.jpg\" alt=\"monex 4\"><\/a><a href=\"\/GAL\/monex5.png\"><img decoding=\"async\" src=\"\/GAL\/thumb\/monex5.jpg\" alt=\"monex 5\"><\/a><\/p>\n\n\n\n<p>&nbsp;<\/p>\n\n\n\n<a  data-e-Disable-Page-Transition=\"true\" class=\"download-link download-button aligncenter\" title=\"\" href=\"http:\/\/matosimi.websupport.sk\/atari\/download\/3236\/?tmstv=1780171181\" rel=\"nofollow\" id=\"download-link-3236\" data-redirect=\"false\" >\n\tDownload &ldquo;Monex V1 1&rdquo;\t<small>Monex_v1_1.xex\t\t&ndash; Downloaded 1906 times\t\t&ndash; <\/small>\n<\/a>\n\n\n\n<p><\/p>\n\n\n\n<a  data-e-Disable-Page-Transition=\"true\" class=\"download-link download-button aligncenter\" title=\"\" href=\"http:\/\/matosimi.websupport.sk\/atari\/download\/3265\/?tmstv=1780171181\" rel=\"nofollow\" id=\"download-link-3265\" data-redirect=\"false\" >\n\tDownload &ldquo;Monex Manual En&rdquo;\t<small>monex_manual_en.txt\t\t&ndash; Downloaded 1756 times\t\t&ndash; <\/small>\n<\/a>\n","protected":false},"excerpt":{"rendered":"<p>Monex is my second game, and the timeline turned out pretty neat: I started working on it on June 23, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":1175,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,4],"tags":[21,8,100,9,24,23],"class_list":["post-49","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-atari","category-my-games","tag-21","tag-abbuc","tag-atari","tag-game","tag-logic","tag-software-contest"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - 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