Atari FontMaker 1.4

Atari, Utilities 2 Comments »

New version of Atari FontMaker has been released.

Read the rest of this entry »

Citron 3kg

Atari, My games No Comments »

Hey fellow Atarians!

Citron 3kg took 6th place at Abbuc Software Contest 2017.

I created this game in several hours. It was again result of quick coding challenge similar to 3plex or Xirius Defect. This game is 100% NTSC compatible and it does not require any HW extension to stock Atari 800 XL/XE machine.

  • Use your highly modified vehicle to gather as many citrons as possible
  • Press Fire to jump over mines if you wanna live
  • Also do not get knocked down by nasty attacking flying saucer
  • Stay alive as long as possible
  • Once the countdown reaches zero, new level begins….

Read the rest of this entry »

Reverse Master, Master Mind 1, Tetris, Minesweeper, Gardnerova hra – more blasts from the past

Atari, My games 1 Comment »

Similarly as described in my previous post I revived additional pieces of software from my Cassettes. This time there are 4 games written by my brother and 1 more written by me.
Read the rest of this entry »

Skyscraper

Atari, My games 5 Comments »

Skyscraper took 4th place in this year’s Abbuc Software Contest. I have created gameplay video that shows the overall game progress. It is cut into almost 3 minutes, but actual gameplay was around 18 minutes.

Read the rest of this entry »

Announcement – Skyscraper

Atari, My games No Comments »

It’s been a while since my last post. I have an announcement to make: Skyscraper is almost finished and I plan to submit it to upcoming Abbuc SW Contest 2016.

There were two Work-In-Progress videos released near the end of last year. I granted myself quite big pause in the development. Then spent couple hours adding title screen during spring (as far as I remember) and last two days were quite productive since I sat behind my PC and finished gameplay.

Read the rest of this entry »

Atari MapMaker v1.0

Atari, Utilities No Comments »

Today is the day of releasing my longtime internal tool called Atari MapMaker. This tool was originally created for Ridiculous Reality level design. Recently I was contacted by Adam Wachowski (RR co-author), he requested couple additions to editor so he could use it for his new upcoming project… so I added some stuff inside, fixed numerous bugs and also added several nice features.

Read the rest of this entry »

3plex – final version

Atari, My games 4 Comments »

Currently I am working on Final version of 3plex was build on September 13th, so game is ready to be released. Most of implemented changes extend visual/audio experience, game design remains same. I am preparing some new stuff that will enrich the game. I am going to update this blogpost couple times with additional texts and screens.

Read the rest of this entry »

Quarrion

Atari, My games 17 Comments »

I managed to finish another game recently. This time it is Quarrion, which was previewed on last new years disc 2015. I started coding this game year ago. Final gameplay was done for some time, but I needed to fix some bugs add graphics, music and wrap it all up. Finishing the project is always hard, because it sucks so much time when you focus on small details and try to make them look the best possible way.

Read the rest of this entry »

The Bitchy Witchy (DEAD) game project

Atari, My games 7 Comments »

I started working on The Bitchy Witchy around year 2007. It is already 8 years ago – pretty unbelievable. It supposed to be point&click adventure like no other on Atari. Basic idea was to create game that will be similar to Gobliiins where you control hero on single screen and after you solve puzzle you will be able to move to next screen.

I introduced this project on AtariAge couple days ago also with screens so you can find some info there. This blogpost is mainly behind the scenes.

Read the rest of this entry »

3plex coding timelapse – Abbuc SW Contest 2015

Atari, My games 4 Comments »

Tento post je len v angličtine, nechce sa mi to prekladať…

How to code Atari XL/XE game in 500 minutes? -not just another stupid marketing! This time I have proof… the timelapse video! This year’s Abbuc SW contest is a bit special, because deadline for compo entries was 31st of July instead of 31st of August as usual, but I handled it somehow similarly as before… I started working on my entry day before deadline.

Read the rest of this entry »

Wordpress Themes by Natty WP Powered By Wordpress - Theme Provided By Free Wordpress Themes - Online Paralegal Degree