Skyscraper

Atari, My games 5 Comments »

Skyscraper took 4th place in this year’s Abbuc Software Contest. I have created gameplay video that shows the overall game progress. It is cut into almost 3 minutes, but actual gameplay was around 18 minutes.

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Announcement – Skyscraper

Atari, My games No Comments »

It’s been a while since my last post. I have an announcement to make: Skyscraper is almost finished and I plan to submit it to upcoming Abbuc SW Contest 2016.

There were two Work-In-Progress videos released near the end of last year. I granted myself quite big pause in the development. Then spent couple hours adding title screen during spring (as far as I remember) and last two days were quite productive since I sat behind my PC and finished gameplay.

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3plex – final version

Atari, My games 4 Comments »

Currently I am working on Final version of 3plex was build on September 13th, so game is ready to be released. Most of implemented changes extend visual/audio experience, game design remains same. I am preparing some new stuff that will enrich the game. I am going to update this blogpost couple times with additional texts and screens.

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3plex coding timelapse – Abbuc SW Contest 2015

Atari, My games 4 Comments »

Tento post je len v angličtine, nechce sa mi to prekladať…

How to code Atari XL/XE game in 500 minutes? -not just another stupid marketing! This time I have proof… the timelapse video! This year’s Abbuc SW contest is a bit special, because deadline for compo entries was 31st of July instead of 31st of August as usual, but I handled it somehow similarly as before… I started working on my entry day before deadline.

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Nemezyro (english)

Atari, My games 4 Comments »

Výsledky Abbuc Software Contest 2014 sú vonku, Nemezyro získalo štvrtú priečku.

Užite si hru a napíšte mi vaše highscore, som zvedavý či ma niekto dokáže poraziť 🙂

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Ďalšia zábavka s Abbuc Compom – Nemezyro (english)

Atari 3 Comments »

Pár dní dozadu začala vznikať nová gameska Nemezyro, ktorá samozrejme (ako obyčajne) ovplýva nejakými neštandardnými fičúrkami, tým myslím použitie technológie, ktorú som ešte nikdy predtým nepoužil.

Ok, o čo teda v Nemezyro ide?

Je to logická/postrehová oddychovka; hra, kde skrollujú z prava do ľava náhodne generované sekvencie trojfarebných dlaždíc a úlohou hráča je tieto dlaždice eliminovať čo najdlhší čas bez toho aby sa niektorá dlaždica dotkla ľavého okraja herného poľa. Dlaždice sa eliminujú kliknutím kurzora na dlaždicu s tým, že zároveň s ňou sa eliminujú všetky susedné dlaždice rovnakej farby. Čo je tu špecifické je, že susednosť platí aj medzi najvrchnejším klikateľným riadkom a najspodnejším klikateľným riadkom… takže pri prvom pohľade máte pocit, že to tam občas nejako mizne samo :).

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Playing with AssembloidsXE

Atari, Other 4 Comments »

After Abbuc 2013 games were released, new post about highscore was created at AtariAge HighScoreClub (HSC). Several Atarians posted their score with screenshots, but MaPa posted quite high score from AssebloidsXE. When most of players could not get 5000 points, MaPa got more than 38000. That is pretty sick score, so I decided to break this record.

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Xirius Defect v1.1

Atari, My games No Comments »

Fakt sa mi to nechce prekladať do Slovenčiny…

Another year, another Abbuc Software Contest entry. This time it is logical game called Xirius Defect which development was described in my previous post. Game took potato medal (4th place) at Abbuc Software Contest 2013. Quite surprising result, it really made my day :).

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Abbuc SW Contest 2013 Challenge (english)

Atari 2 Comments »

Makal som na hre pre Abbuc SW Contest 2013 celkom dlho, ale kvôli mojej práci (naozaj, neživím sa vývojom pre Atari) som nebol schopný dokončiť tak technicky vyspelú hru načas. Vývoj sa zároveň pozastavil aj z dôvodu, že som bol 2 týždne na dovolenke no a vrátil som sa len pár dní pred deadlinom Abbuc SW Contestu 2013. Tak som sa rozhodol pre výzvu…

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Ridiculous Reality – Final version (english)

Atari, My games 12 Comments »

Ták, nejaký čas zase ubehol a konečne nastal moment zverejnenia finálnej verzie hry Ridiculous Reality. Ridiculous Reality získala 1. miesto v tohtoročnej súťaži Abbuc Software Contest 2012. Read the rest of this entry »

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