I managed to finish another game recently. This time it is Quarrion, which was previewed on last new years disc 2015. I started coding this game year ago. Final gameplay was done for some time, but I needed to fix some bugs add graphics, music and wrap it all up. Finishing the project is always hard, because it sucks so much time when you focus on small details and try to make them look the best possible way.
Tento post je len v angličtine, nechce sa mi to prekladať…
How to code Atari XL/XE game in 500 minutes? -not just another stupid marketing! This time I have proof… the timelapse video! This year’s Abbuc SW contest is a bit special, because deadline for compo entries was 31st of July instead of 31st of August as usual, but I handled it somehow similarly as before… I started working on my entry day before deadline.
Táákže po dlhšej pauze prichádzam spolu s n00lym a KoZyCom s novým demom, ktoré nesie názov Summertime.
Toto demo bolo vytvorené špeciálne pre Forever neXt demoparty v Trenčíne. Read the rest of this entry »